On a Mac, when opening a custom character blueprint from a project that has been converted to 4.5 from a previous version of the engine, the engine immediately crashes.
1. On a Mac running OSX 10.9.4 Open a third person project in UE4.5
2. Import user's custom uasset
3. Double click to open custom "MyCharacter_BP" (character blueprint)
4. Engine immediately crashes.
Head over to the existing Questions & Answers thread and let us know what's up.
|Component||UE - Gameplay - Blueprint|
|Affects Versions||4.5, 4.5.1|
|Created||Nov 4, 2014|
|Resolved||Oct 6, 2015|
|Updated||Apr 27, 2018|