On a Mac, when opening a custom character blueprint from a project that has been converted to 4.5 from a previous version of the engine, the engine immediately crashes.

Steps to Reproduce

1. On a Mac running OSX 10.9.4 Open a third person project in UE4.5
2. Import user's custom uasset
3. Double click to open custom "MyCharacter_BP" (character blueprint)
4. Engine immediately crashes.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

Login to Vote

Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.54.5.1
Target Fix0
CreatedNov 4, 2014
ResolvedOct 6, 2015
UpdatedApr 27, 2018