-Material Parameter tracks are not converted when converting it to a matinee to a level sequence asset
Example: SplineRocketTrail smoke trails are not appearing when playing Matinee for Showdown VR Demo
1. Open Showdown
2. From the Cinematics menu, select the "SlomoRailMatinee"
3. In the dialog box that appears, select "Convert" and choose a name/location
4. (Optional) Disable the Audio folder in the newly created sequence to save your ears from the audio horror
5. Scrub through the sequence while looking at the scene in the viewport
Result: Rocket Trails and explosions aren't animating correctly, the material parameter tracks were not converted to sequencer
Expected: Rocket Trail/Explosion Material Parameter tracks copy over
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.17.1 |
Target Fix | 4.22 |
Created | Sep 18, 2017 |
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Resolved | Oct 17, 2018 |
Updated | Sep 16, 2019 |