-Character no longer jumps to full height when on client when setting maxholdtime to anything above 0 in character blueprint
1. Create a blueprint template for SideScroller
2. Navigate the content browser to Content/SideScrollerBP/Blueprints and open 
    SideScrollerCharacter
3. Change JumpMaxHoldTime to 0.12 (or anything over 0)
4. Next to the Play button is a down arrow, click it and press "Run Dedicated Server"
5. Press Play(PIE)
6. Jump repeatedly as fast as you can. 
Result: Client will very quickly start snapping you back to the floor.(Character does not reach full jump height)
Expected: Character would always reach full jump height while jumping. 
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 | 
| Component | UE - Gameplay - Blueprint | 
|---|---|
| Affects Versions | 4.16.3, 4.17.1, 4.19 | 
| Target Fix | 4.19 | 
| Created | Sep 18, 2017 | 
|---|---|
| Resolved | Jan 9, 2018 | 
| Updated | Apr 27, 2018 | 
| 4136 - Vaei |