Description

-Character no longer jumps to full height when on client when setting maxholdtime to anything above 0 in character blueprint

Steps to Reproduce

1. Create a blueprint template for SideScroller
2. Navigate the content browser to Content/SideScrollerBP/Blueprints and open
SideScrollerCharacter
3. Change JumpMaxHoldTime to 0.12 (or anything over 0)
4. Next to the Play button is a down arrow, click it and press "Run Dedicated Server"
5. Press Play(PIE)
6. Jump repeatedly as fast as you can.

Result: Client will very quickly start snapping you back to the floor.(Character does not reach full jump height)
Expected: Character would always reach full jump height while jumping.

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.16.34.17.14.19
Target Fix4.19
Fix Commit3791903
Main Commit3967553
Release Commit3813083
CreatedSep 18, 2017
ResolvedJan 9, 2018
UpdatedApr 27, 2018
Pull Requests
4136 - Vaei
View Jira Issue