Transform track for a spawnable Empty Actor always shows 0, 0, 0 and it can't be edited.
I could repro this in 4.17.2 and 4.18 Preview 2. This does not happen in 4.15.3 and 4.16.3. So this could be a regression.
1. Create an empty actor(from mode panel)
2. Create a new level sequence
3. Add the empty actor and turn it spawnable
4. In Sequencer, transform for the actor is 0,0,0 and you can't edit it
Alternative step for step 1 and 3
Drag an empty actor(in mode panel) to the level sequencer to register the actor as spawnable
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-50608 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.17, 4.18 |
Target Fix | 4.18 |
Created | Oct 2, 2017 |
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Resolved | Oct 3, 2017 |
Updated | Apr 27, 2018 |