There is an issue occurring where after the map built data is made building lighting on a level causes the level to become dirty. this occurs even if anything in the level has not been changed except the building process. It is unsure if this is intended behavior. This issue is not a regression.
Versions Tested: This issue occurs in all versions tested
4.16.3 - CL: 3561208
4.17.2 - CL: 3658906
4.18P3 - CL: 3676890
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Graphics Features |
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Affects Versions | 4.16.3, 4.17.2, 4.18 |
Target Fix | 4.19 |
Created | Oct 5, 2017 |
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Resolved | Nov 7, 2017 |
Updated | Jun 23, 2018 |