When a Blueprint contains a node that was added by a plugin (ex: GetBatteryLevel node added by Optional Mobile Features Blueprint Library), nativizing the BP in 4.16 completed fine but 4.17 gives a UBT Warning (listed in callstack field)
Regression:
Yes, no warning message when following the above steps in 4.16.3 (CL 3561208)
Result:
UBT warning mentioned in the description is printed to output log during package
Expected:
Packaging completes without UBT warning when nativizing blueprints
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Warning: Plugin 'NativizedAssets' does not list plugin 'OptionalMobileFeaturesBPLibrary' as a dependency, but module 'NativizedAssets' depends on 'OptionalMobileFeaturesBPLibrary'.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-50975 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.17.2, 4.18 |
Target Fix | 4.19 |
Created | Oct 9, 2017 |
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Resolved | Oct 25, 2017 |
Updated | Sep 16, 2019 |