Description

REGRESSION: Yes, does not occur in 4.17.2

Ensures occur when reparenting a child blueprint that has a Call to Parent Function in a function from a Blueprint Interface.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Right-click QABP_InterfaceTester and select Create Child Blueprint Class.
  3. Open the child blueprint.
  4. Select Class Settings.
  5. Under Interfaces, click Add > QABP_TestInterfaces.
  6. In the My Blueprint Panel, double-click Test_NoInput.
  7. Right-click the Test No Input node and select Add Call to Parent Function.
  8. Select File > Reparent Blueprint.
  9. Select Actor.
  10. When prompted, select Reparent.

RESULT

Ensures occur.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51056 in the post.

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Won't Fix
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.174.184.19
CreatedOct 10, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021