Noticing that the location of the animated cube is not in the expected location on the first frame when rendering it out. Looking into that I noticed that I could reproduce it by going outside of the playback range when simulating. Doesn't repro when scrubbing in editor.
Result: Animated cube is in its bind pose at frame one not at the first frame of its animation
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51323 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.19 |
Target Fix | 4.20 |
Fix Commit | 3928586 |
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Created | Oct 16, 2017 |
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Resolved | Mar 7, 2018 |
Updated | Jun 21, 2018 |