Some of the issues are related to PhysX, and we won't be supporting that in the future. Other are issues that the team will not be getting around to anytime soon.
A licensee reported that the Player Collision viewmode is not properly showing collision for Instanced Static Meshes.
Is there a change they can make to display this collision as well?
[Image Removed]
1. Open attached project
2. Open NewMap
Result: Normal static mesh collision is visible, but instanced static mesh collision is not
Expected: Instanced Static Mesh collision should also be drawn
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51493 in the post.
4 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.20 |
Target Fix | 4.23 |
Created | Oct 20, 2017 |
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Resolved | Jun 17, 2019 |
Updated | Dec 18, 2019 |