Description

Using the HighRes Screenshot command in a shipping packaged build crashes the game. This issue does not display a callstack or the crash reporter, simply a message that says fatal error then closes the game. This issue is a regression.

Versions Tested:
4.16.3 - CL: 3561208 - Issue does not occur
4.17.2 - CL: 3658906 - Issue occurs
4.18P4 - CL: 3685441 - Issue occurs

Steps to Reproduce
  1. Create a new project with Starter content enabled (No template needed)
  2. In the level that opens open the level blueprint
  3. Add an Enter key event node and link it with an execute console command node
  4. In the Command section add "HighResShot 1"
  5. Compile and save the level blueprint
  6. Set the Package method to Shipping and Package the project for WIndows 64
  7. Open the packaged game and press the enter key
    Result: The game crashes
    Expected Result: The game does not crash

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Fixed
ComponentTools
Affects Versions4.17.24.18
Target Fix4.18.1
Fix Commit3715991
Release Commit3715991
CreatedOct 20, 2017
ResolvedOct 24, 2017
UpdatedApr 27, 2018
Pull Requests
4447 - klorberg
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