Any game module containing subclass of USoundWaveProcedural will hang after hot reload completes. QAGame defines UQASynthGenerator, which inherits USoundWaveProcedural.
Expected: hot reload succeeds.
Actual: editor hangs.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51591 in the post.
0 |
Component | UE - Audio |
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Affects Versions | 4.18 |
Target Fix | 4.18.1 |
Fix Commit | 3718065 |
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Created | Oct 25, 2017 |
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Resolved | Oct 25, 2017 |
Updated | Apr 27, 2018 |
4447 - klorberg |