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GPU particles will not take a changing input from Initial Color when using a Vector Parameter to control through a blueprint.
1. Open the attached project
2. PIE (GPU Particles is the "taller" system)
RESULTS:
The GPU Particles are not reacting to changes to Initial Color in the Blueprint.
EXPECTED:
GPU Particles adjusted like CPU counterparts.
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Head over to the existing Questions & Answers thread and let us know what's up.