There's no bug if step #1 is using 4.18 because there's a fix for the bug in 4.18 (dragging in a skeletal animation as a spawnable). But I think some flag in 4.17 got introduced that sets the actor to be an editor preview actor.
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
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Target Fix | 4.18.1 |
Fix Commit | 3725358 |
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Created | Oct 30, 2017 |
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Resolved | Oct 30, 2017 |
Updated | Apr 27, 2018 |
4447 - klorberg |