If the MyCharacter blueprint is renamed or moved to a different folder after the project is built in Visual Studios and then the project is saved and the editor shut down, the editor will give a warning message when trying to reopen the project saying "Default Property warnings and errors: Error: CDO Constructor: Failed to find Class'/Game/Blueprints/MyCharacter.MyCharacter_C"
1. Create a new Code project
2. Build the project and launch the editor
3. Rename/move the MyCharacter blueprint
4. Save the project and close the editor
5. Reopen the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Created | Nov 7, 2014 |
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Resolved | May 14, 2015 |
Updated | Jul 14, 2021 |