Description

Attempting to build the BuildPatchTool program fails due to a missing .h that was likely relocated. This may be related to, and is at least similar to, another issue where ShaderCacheTool is also unable to be built: [Link Removed]

Error message:

Error C1083 Cannot open include file: 'Interfaces/IAutomationWorkerModule.h': No such file or directory BuildPatchTool	D:\matthew.clark_Main_Stream\Engine\Source\Programs\BuildPatchTool\Private\ToolModes\AutomationMode.cpp 12 

Regression?: Yes
This did not occur in 4.17.2
This does occur in 4.18

Steps to Reproduce
  1. Download the editor source and generate project files
  2. Attempt to compile the "BuildPatchTool" module under Programs
    Result: The build fails due to missing Interfaces/IAutomationWorkerModule.h
    Expected: The build completes successfully

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51925 in the post.

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Fixed
ComponentUE - Foundation - Core
Affects Versions4.184.19
Target Fix4.18.1
Fix Commit3733381
CreatedNov 2, 2017
ResolvedNov 2, 2017
UpdatedApr 27, 2018
Pull Requests
4447 - klorberg
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