workaround
Debug Filter changes back to default when PIE.
When playing - Shift + F1 to release mouse
Debug Filter can be changed to what is needed
Result: Debug Filter changes back to No Debug Object Selected and does not keep the TheirPerson_AnimBP_C_0
Expected: The Blueprint applied to the Debug Filter stays selected
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17.2, 4.18, 4.19 |
Target Fix | 4.26 |
Created | Nov 3, 2017 |
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Resolved | Apr 16, 2020 |
Updated | Jun 16, 2020 |