Description

REGRESSION: No, this is based on an older bug ([Link Removed]), but with new steps to reflect new editor behavior.

When creating a blueprint from the Details panel, there isn't a unique tooltip for the Blueprint Name field in the Select Path window. It simply uses the same tooltip as the rest of the window.

Steps to Reproduce
  1. Open QAGame in editor.
  2. In the default level, select the Floor mesh.
  3. In the Details panel, click Blueprint/Add Script.
  4. Hover your mouse cursor over Blueprint Name (or the text field itself).

RESULT

Provides the same tooltip as the other parts of the Select Path window ("Select the path where the Blueprint will be created at")

EXPECTED

A unique tooltip for this specific field of the window

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.19
CreatedNov 7, 2017
ResolvedNov 8, 2017
UpdatedApr 27, 2018
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