When running the console command "scalability auto" on a packaged project, the benchmark for the CPU is returning "inf".
Example logs
[2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: Current Scalability Settings: [2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: ResolutionQuality (0..3): (custom) [2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: ViewDistanceQuality (0..3): 3 [2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: AntiAliasingQuality (0..3): 3 [2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: ShadowQuality (0..3): 3 [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: PostProcessQuality (0..3): 3 [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: TextureQuality (0..3): 3 [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: EffectsQuality (0..3): 3 [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: FoliageQuality (0..3): 3 [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: CPU benchmark value: inf [2017.11.09-14.35.50:584][ 92]LogConsoleResponse: Display: GPU benchmark value: 183.291641 [2017.11.09-14.35.54:871][358]Closing by request [2017.11.09-14.35.54:871][358]LogWindows: FPlatformM
Full logs attached
Result: The Benchmark used for the CPU is "inf"
Expected: A more accurate numbered value would be provided
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0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.18 |
Target Fix | 4.19 |
Created | Nov 9, 2017 |
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Resolved | Nov 29, 2017 |
Updated | Apr 27, 2018 |