Hot reloading a change that affects a class that contains a TArray UProperty will wipe all of the array elements of any Blueprint subclasses of that class.
Regression?: Yes
This does not occur in 4.17.2
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53089 in the post.
5 |
Component | UE - Foundation - Cpp Tools - Hot Reload |
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Affects Versions | 4.18, 4.19 |
Target Fix | 4.20 |
Created | Dec 5, 2017 |
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Resolved | Dec 19, 2017 |
Updated | May 31, 2018 |