There is an issue with Maps of Wildcard type that do not propagate values correctly when inside of macro. When using these in a blueprint there are errors and the blueprint cannot compile. This issue does not appear to be a regression.
Versions Tested: Issue occurs in all versions tested
4.17.2 - CL: 3658906
4.18.1 - CL: 3754814
4.19.0 - CL: 3776583
Head over to the existing Questions & Answers thread and let us know what's up.
41 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17, 4.18, 4.19 |
Created | Dec 7, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |