Attempting to use CoreRedirects to rename a BlueprintImplementableEvent that has a return value results in the function not being renamed in the Blueprint subclasses and its Return Value nodes causing an error.
This does not occur with BlueprintImplementableEvents that do not have return values.
Regression?: No
This also occurred in 4.17.2
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53172 in the post.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17, 4.18, 4.19 |
Target Fix | 4.19 |
Created | Dec 7, 2017 |
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Resolved | Dec 13, 2017 |
Updated | Aug 9, 2018 |