When morph target weight value is set to a number other than 1 the slider sets it back to being a value under 1. It does not go down from the number that it was set to but instead defaults to being 1
Expected: The slider goes down from a value of 5
Results: The slider goes down from a value of 1
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | OLD - Anim |
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Affects Versions | 4.17.2, 4.18.2, 4.20 |
Created | Jan 2, 2018 |
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Resolved | Jan 4, 2018 |
Updated | Sep 27, 2018 |