When importing an Alembic file into Unreal Engine an extra frame is added automatically to the frame range in the import settings
-abc file has been brought into Maya 2016 and exported again as an abc file then into Unreal
-zip file is original file from user
-File called TESTEST is an abc file that was brought into Maya 2016 re-exported as an abc file
Expected: Extra frame is not added when trying to import into Unreal Engine(frames stay 0-20)
Results: Extra frame is added when trying to import into Unreal Engine(frames are 0-21)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53798 in the post.
2 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.17.2, 4.18.2, 4.20 |
Target Fix | 4.21 |
Created | Jan 5, 2018 |
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Resolved | Aug 8, 2018 |
Updated | Apr 21, 2020 |