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Access violation - code c0000005 (first/second chance not available) UE4Editor_CoreUObject!UObjectBaseUtility::IsA() [uobjectbaseutility.cpp:278] UE4Editor_Engine!FActiveSound::ApplyAttenuation() [activesound.cpp:1260] UE4Editor_Engine!FActiveSound::UpdateWaveInstances() [activesound.cpp:478] UE4Editor_Engine!FAudioDevice::GetSortedActiveWaveInstances() [audiodevice.cpp:2832] UE4Editor_Engine!FAudioDevice::Update() [audiodevice.cpp:3252] UE4Editor_Engine!FAudioDeviceManager::UpdateActiveAudioDevices() [audiodevicemanager.cpp:291] UE4Editor_UnrealEd!UEditorEngine::Tick() [editorengine.cpp:1920] UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [unrealedengine.cpp:401] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3320] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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0 |
Component | UE - Audio |
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Affects Versions | 4.19 |
Target Fix | 4.19 |
Created | Jan 19, 2018 |
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Resolved | Jan 31, 2018 |
Updated | Apr 27, 2018 |