The only apparent way to get UE4 to compile using VS 2017 is to either uninstall VS 2015, or manually add "-2017" to NMake project command-lines. (Which still doesn't help with Hot Reload).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54272 in the post.
0 |
Component | UE - Foundation - Cpp Tools - UnrealBuildTool |
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Target Fix | 4.19 |
Created | Jan 22, 2018 |
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Resolved | Feb 6, 2018 |
Updated | Apr 27, 2018 |