To work around this issue
The editor stalls out at 45% while opening to the project browser. This is occurring on machines with Windows 7 and 10. I tried using VS attach to process but it didn't provide very much. Opening the editor from a console resulted in "'XGEControlWorker.exe' is not recognized as an internal or external command, operable program or batch file. Disabling r.XGEShaderCompile = 1 in the ConsoleVariables.ini has loaded the engine.
Setup:
Open the Gamedev launcher
Repro:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54283 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.19 |
Target Fix | 4.19 |
Created | Jan 22, 2018 |
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Resolved | Jan 25, 2018 |
Updated | Apr 27, 2018 |