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Access violation - code c0000005 (first/second chance not available) UE4Editor_Landscape!ALandscapeProxy::UpdateGrass() [landscapegrass.cpp:1946] UE4Editor_Landscape!ALandscapeProxy::TickGrass() [landscapegrass.cpp:1264] UE4Editor_Landscape!ALandscapeProxy::TickActor() [landscape.cpp:2321] UE4Editor_Engine!FActorTickFunction::ExecuteTick() [actor.cpp:132] UE4Editor_Engine!FTickFunctionTask::DoTask() [ticktaskmanager.cpp:273] UE4Editor_Engine!TGraphTask<FTickFunctionTask>::ExecuteTask() [taskgraphinterfaces.h:784] UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:651] UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [taskgraph.cpp:560] UE4Editor_Core!FTaskGraphImplementation::WaitUntilTasksComplete() [taskgraph.cpp:1330] UE4Editor_Engine!FTickTaskSequencer::ReleaseTickGroup() [ticktaskmanager.cpp:542] UE4Editor_Engine!FTickTaskManager::RunTickGroup() [ticktaskmanager.cpp:1454] UE4Editor_Engine!UWorld::RunTickGroup() [leveltick.cpp:760] UE4Editor_Engine!UWorld::Tick() [leveltick.cpp:1408] UE4Editor_UnrealEd!UEditorEngine::Tick() [editorengine.cpp:1459] UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [unrealedengine.cpp:396] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3296] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.18 |
Target Fix | 4.19 |
Created | Jan 23, 2018 |
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Resolved | Feb 19, 2018 |
Updated | Apr 27, 2018 |