Description

One simple comment from a user:

  • Editing a blueprint which contained a media player.
Steps to Reproduce

No known steps to reproduce at this time

Callstack
Access violation - code c0000005 (first/second chance not available)

UE4Editor_WmfMedia!FWmfMediaTracks::AddTrackToTopology() [wmfmediatracks.cpp:923]
UE4Editor_WmfMedia!FWmfMediaTracks::CreateTopology() [wmfmediatracks.cpp:143]
UE4Editor_WmfMedia!FWmfMediaPlayer::TickFetch() [wmfmediaplayer.cpp:173]
UE4Editor_MediaUtils!FMediaPlayerFacade::TickFetch() [mediaplayerfacade.cpp:779]
UE4Editor_Media!FMediaClock::TickFetch() [mediaclock.cpp:32]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3299]
UE4Editor!GuardedMain() [launch.cpp:166]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134]
UE4Editor!WinMain() [launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:253]
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()

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Fixed
ComponentMedia Framework
Affects Versions4.18
Target Fix4.19
Fix Commit3864826
Main Commit3990065
Release Commit3864826
CreatedJan 23, 2018
ResolvedJan 31, 2018
UpdatedApr 27, 2018
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