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Access violation - code c0000005 (first/second chance not available) UE4Editor_Engine!FStaticMeshSceneProxy::RemoveSpeedTreeWind() [staticmeshrender.cpp:262] UE4Editor_Engine!FStaticMeshSceneProxy::~FStaticMeshSceneProxy() [staticmeshrender.cpp:241] UE4Editor_Engine!FStaticMeshSceneProxy::`vector deleting destructor'() UE4Editor_Renderer!FScene::RemovePrimitiveSceneInfo_RenderThread() [rendererscene.cpp:1226] UE4Editor_Renderer!`FScene::RemovePrimitive'::`5'::EURCMacro_FRemovePrimitiveCommand::DoTask() [rendererscene.cpp:1243] UE4Editor_Renderer!TGraphTask<`FScene::RemovePrimitive'::`5'::EURCMacro_FRemovePrimitiveCommand>::ExecuteTask() [taskgraphinterfaces.h:829] UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:665] UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [taskgraph.cpp:574] UE4Editor_RenderCore!RenderingThreadMain() [renderingthread.cpp:331] UE4Editor_RenderCore!FRenderingThread::Run() [renderingthread.cpp:465] UE4Editor_Core!FRunnableThreadWin::Run() [windowsrunnablethread.cpp:76]
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1 |
Component | UE - Graphics Features |
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Affects Versions | 4.24 |
Target Fix | 4.24 |
Created | Jan 26, 2018 |
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Resolved | Nov 20, 2019 |
Updated | Jan 25, 2021 |