If you set your Editor language to, for example, Japanese or Korean, and then, in Placement mode, search for the original English terms like "Camera", it should still show the same results as if you had left your Editor language as English.
(In other words, the search needs to check for matches in the current translation, as well as the source string).
You can also see the difference for many other search terms like "player start", "capsule", "light", etc.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems - Localization |
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Affects Versions | 4.5.1, 4.6, 4.7 |
Target Fix | 4.7 |
Fix Commit | 2375098 |
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Created | Nov 17, 2014 |
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Resolved | Dec 3, 2014 |
Updated | Apr 27, 2018 |