User Reported Bug
Replication Settings no longer editable after event delegate is connected.
Doesn't seem to affect functionality, only UI. (replication settings stay as set before plugging delegate pin)
Possibly related with the need to remove "Inputs" from an event connected by delegate.
1. Create a BP with a CustomEvent and "Set Timer by Event" (or any node that accepts an Event Delegate)
2. In unconnected state - Observer Replication Settings are visible in CustomEvent Details
3. Connect Output Delegate, Observe Replication settings no longer editable
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55327 in the post.
3 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.18.3 |
Created | Feb 19, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
4559 - projectgheist |