Description

Mesh changes location in the editor and mesh editor when it is reimported through the mesh editor

Related: [Link Removed] (crash)

Steps to Reproduce
  1. Download attached project
  2. Open project and export SM_grass001
  3. Open static mesh SM_grass001
  4. Reimport static mesh SM_grass001 while in the mesh editor(Asset < Reimport SM_grass001)
  5. See location of grass changes in the mesh editor and in the editor

Expected: Mesh does not change location in the editor or mesh editor when asset is reimported

Result: Mesh changes location in the editor and the mesh editor when asset is reimported

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55360 in the post.

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Non-Issue
CreatedFeb 20, 2018
ResolvedJun 1, 2018
UpdatedJun 9, 2018
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