If a user hides the details of a foliage actor in the foliage tool menu, then saves and closes the editor the details will re-open upon re-opening the editor.
1. Open Editor (any project)
2. Open Foliage mode
3. Add a static mesh from the content browser to the foliage mode window
4. Press "Hide Details"
5. Save and close the editor
6. Re-open the editor (same project)
7. Re-open foliage mode
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
---|---|
Affects Versions | 4.5.1 |
Created | Nov 18, 2014 |
---|---|
Resolved | Jul 6, 2016 |
Updated | Jul 14, 2021 |