When importing a camera from maya through .fbx, focus distance is not correctly imported. See images attached. Client initially reported. Can reproduce.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55782 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 4.18.3 |
Target Fix | 4.20 |
Created | Mar 5, 2018 |
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Resolved | Apr 11, 2018 |
Updated | Jul 31, 2018 |