Outputs from "GetClassDefaults" node will break if a reroute node is used between input and node.
Does not occur in 4.18
1. Create a new blueprint project & open the default level blueprint
2. Grab a reference to the Bp_Sky_Sphere
3. Create a GetClassDefaults node and plug in the Sky_Sphere
4. Use any of the output variables (ex: Printed the SunHeight float)
5. Add a reroute node between the "GetClass" and "GetClassDefaults" nodes
All output links from the "GetClassDefaults" node will immediately break. If manually reconnected, they will break again on recompile.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56270 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.19 |
Target Fix | 4.19.1 |
Fix Commit | 3953665 |
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Created | Mar 19, 2018 |
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Resolved | Mar 19, 2018 |
Updated | Apr 27, 2018 |