Outputs from "GetClassDefaults" node will break if a reroute node is used between input and node.
Does not occur in 4.18
1. Create a new blueprint project & open the default level blueprint
2. Grab a reference to the Bp_Sky_Sphere
3. Create a GetClassDefaults node and plug in the Sky_Sphere
4. Use any of the output variables (ex: Printed the SunHeight float)
5. Add a reroute node between the "GetClass" and "GetClassDefaults" nodes
All output links from the "GetClassDefaults" node will immediately break. If manually reconnected, they will break again on recompile.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56270 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.19 |
Target Fix | 4.19.1 |
Fix Commit | 3953665 |
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Created | Mar 19, 2018 |
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Resolved | Mar 19, 2018 |
Updated | Apr 27, 2018 |