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135 case ERawImageFormat::BGRA8: 136 { 137 const FColor* SrcColors = SrcImage.AsBGRA8(); 138 for (int32 TexelIndex = 0; TexelIndex < NumTexels; ++TexelIndex) 139 { 140 switch ( SrcImage.GammaSpace ) 141 { 142 case EGammaSpace::Linear: 143 ***** DestColors[TexelIndex] = SrcColors[TexelIndex].ReinterpretAsLinear(); 144 break; 145 case EGammaSpace::sRGB: 146 DestColors[TexelIndex] = FLinearColor(SrcColors[TexelIndex]); 147 break; 148 case EGammaSpace::Pow22: 149 DestColors[TexelIndex] = FLinearColor::FromPow22Color(SrcColors[TexelIndex]); 150 break; 151 } 152 } 153 } 154 break;
Repro steps required to use the "Bake Material" tool in the static mesh component and use a size than 8K
Access violation - code c0000005 (first/second chance not available) UE4Editor_ImageCore!CopyImage() [imagecore.cpp:144] UE4Editor_TextureCompressor!FTextureCompressorModule::BuildTextureMips() [texturecompressormodule.cpp:2088] UE4Editor_TextureCompressor!FTextureCompressorModule::BuildTexture() [texturecompressormodule.cpp:1822] UE4Editor_Engine!FTextureCacheDerivedDataWorker::BuildTexture() [texturederiveddatatask.cpp:148] UE4Editor_Engine!FTexturePlatformData::Cache() [texturederiveddata.cpp:660] UE4Editor_Engine!UTexture::CachePlatformData() [texturederiveddata.cpp:1118] UE4Editor_Engine!UTexture2D::UpdateResource() [texture2d.cpp:483] UE4Editor_Engine!UTexture::PostEditChangeProperty() [texture.cpp:217] UE4Editor_CoreUObject!UObject::PostEditChange() [obj.cpp:333] UE4Editor_Engine!FImageUtils::CreateTexture2D() [imageutils.cpp:209] UE4Editor_MaterialUtilities!FMaterialUtilities::CreateTexture() [materialutilities.cpp:1485] UE4Editor_MaterialUtilities!FMaterialUtilities::CreateProxyMaterialAndTextures() [materialutilities.cpp:119] UE4Editor_MeshMergeUtilities!FMeshMergeUtilities::BakeMaterialsForComponent() [meshmergeutilities.cpp:355] UE4Editor_MeshMergeUtilities!FMeshMergeUtilities::BakeMaterialsForComponent() [meshmergeutilities.cpp:461] UE4Editor_DetailCustomizations!<lambda_9edb1bea4fba2ee93189d8120241492b>::operator() [staticmeshactordetails.cpp:118] UE4Editor_DetailCustomizations!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<<lambda_9edb1bea4fba2ee93189d8120241492b> & __ptr64>() [tuple.h:498] UE4Editor_DetailCustomizations!TBaseFunctorDelegateInstance<FReply __cdecl() [delegateinstancesimpl.h:863] UE4Editor_Slate!TBaseDelegate<FReply>::Execute() [delegatesignatureimpl.inl:537] UE4Editor_Slate!SButton::OnMouseButtonUp() [sbutton.cpp:282] UE4Editor_Slate!<lambda_1002768c627006711ef2f351a87ec0e7>::operator() [slateapplication.cpp:5440] UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_1002768c627006711ef2f351a87ec0e7> >() [slateapplication.cpp:266] UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5429] UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5927] UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5907] UE4Editor_ApplicationCore!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1726] UE4Editor_ApplicationCore!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2172] UE4Editor_ApplicationCore!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:889] UE4Editor_ApplicationCore!FWindowsApplication::AppWndProc() [windowsapplication.cpp:726] user32!UserCallWinProcCheckWow() user32!DispatchMessageWorker() UE4Editor_ApplicationCore!FWindowsPlatformApplicationMisc::PumpMessages() [windowsplatformapplicationmisc.cpp:129] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3263] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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0 |
Component | UE - Graphics Features |
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Affects Versions | 4.19 |
Target Fix | 4.19.1 |
Fix Commit | 3975698 |
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Created | Mar 27, 2018 |
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Resolved | Mar 30, 2018 |
Updated | May 29, 2018 |