When forward shading is enabled, the light complexity view mode just displays black surfaces.
Result: All surfaces are black
Expected: Visualization of light complexity of surfaces
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57003 in the post.
| 5 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.18.3, 4.19, 4.20 |
| Created | Mar 28, 2018 |
|---|---|
| Resolved | Aug 18, 2021 |
| Updated | Aug 21, 2021 |