There is an issue occurring where meshes from 3ds Max which have custom pivots from a datasmith import do not reappear in the level after deleting them and then undoing the delete action. The mesh does actually appear back in the level if the level is reopened, but the mesh will not be visible until then.
Versions Tested:
4.19.0 CL - 3944462
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57026 in the post.
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Component | UE - Editor - Content Pipeline - Datasmith - Exporters |
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Affects Versions | 4.19 |
Target Fix | 4.20 |
Created | Mar 29, 2018 |
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Resolved | Apr 9, 2018 |
Updated | Jan 21, 2022 |