Description

If a TSoftObjectPtr on an instance has a reference to another instance in a level, that reference will be lost when a client travel is performed to travel to that level.

Regression?: No
This occurred in 4.18

Steps to Reproduce
  1. Download the attached project
  2. Generate project files, compile, and open the project
  3. Press play
  4. After a short time, a client travel will be executed
    Result: The print string on the top left after the client travel signifies that the reference is null
    Expected: The print string on the top left after the client travel signifies that the reference is intact

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57220 in the post.

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.184.194.20
CreatedApr 3, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021