If you use an object to be spawned in one shot in another shot, re-opening the level will lose reference in that shot.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58061 in the post.
| 5 | 
| Component | UE - Anim - Sequencer | 
|---|---|
| Affects Versions | 4.19.1, 4.20 | 
| Created | Apr 23, 2018 | 
|---|---|
| Resolved | Apr 7, 2021 | 
| Updated | Apr 7, 2021 |