If you use an object to be spawned in one shot in another shot, re-opening the level will lose reference in that shot.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58061 in the post.
| 5 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.19.1, 4.20 |
| Created | Apr 23, 2018 |
|---|---|
| Resolved | Apr 7, 2021 |
| Updated | Apr 7, 2021 |