The Print String breakpoint is hit for the first element in the array. When resuming, the next breakpoint hit is on the Event Tick. The Print String breakpoint is never hit for the second of third element in the array but the array elements are displayed.
Results: The next breakpoint that's hit is on Event Tick. The Print String breakpoint was skipped for the rest of the elements in the array.
Expected: The breakpoint on Print String registers in the ForEachLoop for each element of the array before going back to Event Tick
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.19.1, 4.20 |
Target Fix | 4.20 |
Created | Apr 26, 2018 |
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Resolved | May 1, 2018 |
Updated | Jul 2, 2018 |