When duplicating an Interface function, the values for Input/Output are doubled or tripled.
1. Create a Blueprint interface
2. Create a function with a input and output value
3. Duplicate the function with control * w
Result: The function is duplicated and there are double the Input/Output valu
Expected: No duplication of the existing input and output values.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58390 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.19.1, 4.20 |
Target Fix | 4.24 |
Created | Apr 27, 2018 |
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Resolved | Aug 20, 2019 |
Updated | Oct 28, 2019 |
4712 - projectgheist |