When a local binary build of the Engine is created on a Mac, the iPhonePackager is not copied over into the new local binary build. This prevents iOS certs and provisions from being imported into projects.
RESULT:
Note that iPhonePackager.exe is not present in the local binary build, which prevents certs and provisions from being imported for iOS projects.
EXPECTED:
The iPhonePackager.exe is copied over into the local binary build when it is being created.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58493 in the post.
| 1 |
| Component | UE - Foundation - Build - Rocket (Installed Engine) |
|---|---|
| Affects Versions | 4.19.1, 4.20 |
| Target Fix | 4.21 |
| Created | May 1, 2018 |
|---|---|
| Resolved | Oct 2, 2018 |
| Updated | Sep 16, 2019 |