When a local binary build of the Engine is created on a Mac, the iPhonePackager is not copied over into the new local binary build. This prevents iOS certs and provisions from being imported into projects.
RESULT:
Note that iPhonePackager.exe is not present in the local binary build, which prevents certs and provisions from being imported for iOS projects.
EXPECTED:
The iPhonePackager.exe is copied over into the local binary build when it is being created.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58493 in the post.
1 |
Component | UE - Foundation - Build - Rocket (Installed Engine) |
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Affects Versions | 4.19.1, 4.20 |
Target Fix | 4.21 |
Created | May 1, 2018 |
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Resolved | Oct 2, 2018 |
Updated | Sep 16, 2019 |