When using the "Get Components By Class" node, you get a compile error if you don't change the default value of the Component Class on the node after adding it. It is believed the Component class node seems to be a placeholder, although it has "Actor Component" in it.
Results: A Compilation Error Occurs
Expected: No Compilation Error
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59746 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.18.3, 4.19.2, 4.20 |
Target Fix | 4.20 |
Created | May 30, 2018 |
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Resolved | May 31, 2018 |
Updated | Jun 12, 2018 |