Editing bool of the nested child CrashableDataAsset causes crash.
Expected: CrashableDataAsset children are properly assigned.
Result: Engine crash
LoginId:5964f8f84766f4b976277180442869c1
EpicAccountId:d237bdd466454ba6a10848877d154538
Access violation - code c0000005 (first/second chance not available)
UE4Editor_CrashTest_7031!FDetailWidgetDecl::operator[]() [e:\epic\ue_4.19\engine\source\editor\propertyeditor\public\detailwidgetrow.h:34]
UE4Editor_CrashTest_7031!FCrashableCustomization::CustomizeHeaderHelper() [e:\epic\unreal projects\crashtest\source\crashtest\crashablecustomization.cpp:46]
UE4Editor_CrashTest_7031!<lambda_6bcefbca978c8c22a38b9ffc1863f0ac>::operator()() [e:\epic\unreal projects\crashtest\source\crashtest\crashablecustomization.cpp:29]
UE4Editor_CrashTest_7031!TBaseFunctorDelegateInstance<void __cdecl(void),<lambda_6bcefbca978c8c22a38b9ffc1863f0ac> >::ExecuteIfSafe() [e:\epic\ue_4.19\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:926]
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_PropertyEditor
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59772 in the post.