The dynamic shadow distance movable light setting is only working for values below 20000 on translucent materials. The shadow cast on the translucent material will fade out long before the opaque material.
Found in 4.18 CL# 3832480, 4.19 CL# 4033788, 4.21 CL#4101872
Expected:
The shadows cast on both materials should fade out at the same distance that is set under the light sources Details>Cascaded Shadow Maps>Dynamic Shadow Distance Movable Light
Results:
The shadow on the translucent material fades out below the 20000 mark while the opaque material will hold the shadow till the set distance
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59802 in the post.
7 |
Component | UE - Graphics Features |
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Affects Versions | 4.18, 4.19, 4.21 |
Created | May 31, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |