BP functions with enum-type input argument named 'Category' are erroneously assigned to category 'New Enumerator n'
1. Create a New BP Enumeration
2. Add some Enumerators
3. Create a BP, Add a Function
4. Add an Input argument of your Enum Type to created Function
5. Name the Input "Category"
6. Observe that Function is placed in "New Enumerator 0" Category
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59942 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.19 |
Target Fix | 4.20 |
Fix Commit | 4081612 |
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Main Commit | 4081612 |
Created | Jun 4, 2018 |
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Resolved | Jun 4, 2018 |
Updated | Jun 5, 2018 |