Blueprint Actor values inherit the Class Default Object values instead of its Blueprint Default Object values.
Expected: The Output Log displays the user defined values from Blueprint Default Object
Result: The Output Log displays the Class Default Object values
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-60743 in the post.
16 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.18.3, 4.19.2, 4.20, 4.21 |
Created | Jun 18, 2018 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |