The Crash Reporter is not included when packaging a project for the DebugGame configuration from the commandline even when the DefaultGame.ini file includes the setting IncludeCrashReporter=True.
RunUAT.bat BuildCookRun -project=Path/To/Project.uproject -noP4 -platform=Win64 -clientconfig=DebugGame -cook -allmaps -build -stage -archive -archivedirectory=Path/To/Archive/Directory
RESULT:
The project crashes, but the Crash Reporter window does not appear.
EXPECTED:
The project crashes and the Crash Reporter window appears.
WORKAROUND:
Make sure that the -crashreporter argument is included in the command line that is run.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61426 in the post.
2 |
Component | UE - Foundation - Core - CrashReportClient |
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Affects Versions | 4.18.3, 4.19.2, 4.21 |
Created | Jul 3, 2018 |
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Resolved | Apr 19, 2019 |
Updated | Jun 27, 2019 |