A character actor using an AnimInstance blueprint will not update in editor when scrubbing
Result:
**The character does not update, and stays in the same frame.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61858 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.19.1, 4.20 |
| Target Fix | 4.25 |
| Created | Jul 17, 2018 |
|---|---|
| Resolved | Feb 14, 2020 |
| Updated | Jul 30, 2020 |